Inference on Load decompresses NTC textures during game or map load, and transcodes them into block-compressed formats (BCn) at the same time. The decompression is done entirely on the GPU. In practice, this preserves performance at the same level as block-compressed textures, so there is no performance penalty like there is with Inference on Sample. It also benefits from a significant reduction in the texture footprint on disk and reduced PCIe traffic. The downside is that it does not provide a reduction in VRAM usage compared to block-compressed textures.
Pamela Zave, AT&T Laboratories
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